Developing apps for the Microsoft Surface tablet

Luke Canvin

Microsoft has just announced its entry into the tablet market, the Surface.

Microsoft Surface

Designed and manufactured by Microsoft, Surface will launch this Autumn and comes in two models:

  1. A more powerful, expensive, thicker & heavier (13.5mm, 903g) one running Windows 8 Pro on an Intel chipset comparable to the latest ultrabooks. This tablet will be able to run demanding desktop applications such as Office, Photoshop and others. An attachable stylus will also be available for handwriting and annotation.
  2. A cheaper, more lightweight (9.3mm, 676g) model running Windows 8 RT on an ARM chipset comparable to the latest tablets. This tablet will not be able to run desktop Windows apps, only the Metro style apps bought from the Windows Store.

Along with the tablets, Microsoft announced their own range of covers for the device, with integrated keyboards. One a thin, pressure-sensitive multi-touch keyboard in a range of colours (shown in the image above); and one a tactile keyboard with depressible keys. Both include a trackpad and Windows 8 function keys.

I mention these details because it's important to keep the device's form-factor in context when developing apps for Surface; the presence of a physical keyboard (as opposed to on-screen) or stylus will certainly impact design decisions.

Apps for Surface

Surface is Microsoft's platform for delivering Windows 8 to the mobile market. Unlike Apple, Microsoft will be running the exact-same operating system on their tablets as on their laptop and desktop devices. For developers this means the Windows Store will be key in delivering applications to every Windows device, whether mobile or not.

Windows Store

Any Windows 8 Metro app on the Windows Store will be available to Surface users, and those with the higher-end model will also have the option of using the Store (or other methods) to find and install desktop applications too. Let's focus on the Metro apps and look at the development process.

Developing Windows 8 Metro apps

The great news is that you can get started with app development entirely for free, as all the tools are in beta or preview stage at the moment. Once Windows 8 is released you'll likely be able to choose between paying for fully-featured professional software and Microsoft's free "express" tools.

To get started you'll need the following:

Once you have your tools you can begin the design process:

Choosing your development languages will probably depend on the experience of you or your team:

Deploy your app to the Windows Store:

There's a lot of great documentation out there to help you along the way, so take a look through the Metro development section of Microsoft's website, and keep up with the Windows Store for developers blog.

Let us know how you get on, and if you need any advice or assistance, we're here to help!

  • Anupam Mishra

    nice post…….

  • http://jadavinoftech.com Jitendra

    I am starting windowsRT surface Development so I had install VS2013 Pro and windows phone 8 sdk and my Os is windows 8 Pro.

    so my target is only SurfaceRT so does I can start simply metro app and start development
    or else is there any particular template or sdk there..

    thank you,
    _jitendra jadav

    • http://oxfordcc.co.uk Luke Canvin

      Hi Jitendra

      Yes, if you’ve got VS2013 you should be able to just go for it. Open up VS and choose “New Project…” then from the list of templates, choose your preferred language (probably C#), then click on “Windows Store” and you’ll see a set of templates appear on the right.

      You’ll probably want to choose from Grid, Hub, or Split App to begin with, and as you click on them you’ll see a description and some images on the right that give you an idea of what you’ll get.

      Of course you can also have a little hunt on Google for some fully-functioning example apps to get you started, rather than a template, if you’d prefer.

      Hope that helps!